﻿using System;
using UnityEngine;

// Token: 0x020005B2 RID: 1458
public class AssetBundleCreate
{
	// Token: 0x0600225F RID: 8799 RVA: 0x00137194 File Offset: 0x00135394
	public AssetBundleCreate(AssetBundleCreateRequest request)
	{
		this.m_CreateRequest = request;
		this.m_ReferencedCount = 1;
	}

	// Token: 0x04002B54 RID: 11092
	public AssetBundleCreateRequest m_CreateRequest;

	// Token: 0x04002B55 RID: 11093
	public int m_ReferencedCount;
}
